Looks really good! I'll put it into the next iteration, maybe even it will be the new starting base (putting the best foot forward that kind of thing) even though I really love the smuggler's den model. Question in the interest of me gaining more knowledge/experience regarding game art: how long did this take to textue? thanks again
Least 5 hours. The asteroid gave me a hard time cause I couldn't unwrap it the way I wanted it so I restarted it several times. In the end I made a compromise and just unwrapped it in a way that it would make it look acceptably good, meaning no extreme texture stretching. I also made it in such a way to you can easily change the texture for it in like a minute if you wanted. You just take a rock texture and place it on the main texture file and that's it, you've modified the entire model look.
Looks really good! I'll put it into the next iteration, maybe even it will be the new starting base (putting the best foot forward that kind of thing) even though I really love the smuggler's den model. Question in the interest of me gaining more knowledge/experience regarding game art: how long did this take to textue? thanks again
ReplyDeleteHey mate.
ReplyDeleteWell, the texture itself I'd say took about an hour or a bit more. But the unwrapping ... that's another story.
I'm glad you like it.
So how long did the unwrapping take? I've tried it a few times, but gave up in frustration.
ReplyDeleteLeast 5 hours. The asteroid gave me a hard time cause I couldn't unwrap it the way I wanted it so I restarted it several times. In the end I made a compromise and just unwrapped it in a way that it would make it look acceptably good, meaning no extreme texture stretching. I also made it in such a way to you can easily change the texture for it in like a minute if you wanted. You just take a rock texture and place it on the main texture file and that's it, you've modified the entire model look.
ReplyDelete